GGJ2015
Main Theme
What do we do now?
https://www.youtube.com/watch?v=N1W5VxdNyNk
Diversifiers
Noise Generator
The mechanic of the game is based on players having to stay in constant communication with each other.
Folk
The game uses a folk or indigenous art style of your region.
NES
Make the game playable on an old school console, either directly or through an emulator.
Wrist Watcher
The game is playable on a smart-watch, or uses wearable technology in some way.
Clueless Parents
The game helps kids teach something to their parents or other family members.
Batch Job
The game is a batch file from any operating system, using command line tools found in an out of the box installation.
Chimera
The game is played partly as a digital and partly as a non-digital (board, card, etc.) game.
Hyper-Local
The game is set in your town/city and contains elements locals can identify, while still being entertaining for a global audience.
Can I Try?
Any spectator of the game automatically becomes a player as well.
This is How it Feels
The game raises awareness of how hate speech or unfair accusations feel, and what kind of effect they have on their targets.
Stephen Hawking Can Play This
In the game everything (including any menus) can be navigated with one button, without any need for quick / precisely timed presses.
Eagle Ear
The game is primarily visual, but is also playable by visually impaired players, either through audio design, or through a screenreader (VoiceOver, Talkback, JAWS etc).
Relatively Speaking
A game based on the 100th anniversary of Einstein’s theory of general relativity, which explained that massive objects cause a distortion in space-time, such as light bending around black holes.
Public Domain Class of 2015
Make a game based on the works entered to Public Domain on 1st January 2015 - for instance works of Wassily Kandinsky, Edvard Munch, Edith Sitwell, Piet Mondrian, Antoine de Saint-Exupéry, Felix Nussbaum, Filippo Tommaso Emilio Marinetti, Glenn Miller, Flannery O’Connor, and Ian Fleming (cough, James Bond, cough), depending on your country. https://en.wikipedia.org/wiki/2015_in_public_domain
Code for Good (Sponsored by Intel)
Make a game with the goal of improving literacy, or inspiring interest in science, technology, engineering and mathematics (STEM) fields.