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GGJ2016

Main Theme

Ritual

https://globalgamejam.org/news/and-ggj16-theme

Diversifiers

Comic book colours

Your game uses only 4 colours, with an emphasis on contrast - Accessibility, Art, Design, Pervasive

LEGO Got It Right

There are no spoken or written words in this game. This is even true in the instructions - Pervasive, Accessibility

The Bard’s Tale

2016 was 400 years since the death of Shakespeare. Build a game around one of his works - Content

A local game for local people

Make a game that features your country, city, or people that jam around you - Content, Theme

Where in the world is…

Gameplay or art changes depending on the player’s geographical location (GPS, IP location, etc). The game experience is therefore significantly different for players all around the globe - Art, Content, Design, Pervasive

Crowd sourced

Anyone who is watching it can play along!- Design

No retreat, no surrender!

The protagonist is unable to go anywhere but forward, in every situation - Art, Content, Design, Theme

Capture and Play - Bluetooth

Make a game with Bluetooth capabilities in which any bluetooth device near the PC that have the game would interact with something inside the game. (More items, more enemies, another challenger player, or instant co-op, etc) - Code

Take Control

Instead of the usual keyboard and console controllers, your game must use a custom controller- Design, Accessibility

Marco Polo

Create a game that contains no graphical output — all information is conveyed to the player through audio - Accessibility, Audio

Gandhi’s Game

This game must have zero violence in its game play. Conflicts must have resolutions based on logic - Design, Theme

One hand tied behind my back

Create a game that can be played with only one hand. On mobile just one hand holding and playing at the same time i.e. just play with your thumb. Desktop, mouse only or keyboard only - Accessibility, Design, Serious

Multijammer

Work cooperatively with other GGJ sites within your own timezone - Meta

Story Mode

No cutscenes, textboxes or interruption of gameplay. Use player actions for all your storytelling - Content, Design, Accessibility

Infinite

Your world is procedurally generated - Code, Content

Loudmouth

All audio assets are created by sounds from your mouth - Audio

What was that?

Any sound featured must not be sourced from the object in the game making that sound - Audio

Work and Play

The game requires the player to code/learn to code to progress - Code, Serious

Won’t somebody think of the children?

Your team must use the works from a child or children - Meta

Companion screen

The game uses a mobile device as an additional screen to show a different mode or portion of the game - Code, Design

Common Ground

Make a co-op game playable by players who have very different levels of ability to each other - Accessibility

Twitch Plays (sponsored by Twitch)

Create a live streamed game intended to be played concurrently by the masses on Twitch.

Do You Even Care? (sponsored by iThrive Games)

Drawing from guidance materials from iThrive’s subject matter experts, make a game that teaches empathy to teens.